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portada Ai for Games, Third Edition
Type
Physical Book
Publisher
Year
2020
Language
English
Pages
1030
Format
Paperback
ISBN13
9780367670566
Edition No.
3

Ai for Games, Third Edition

Ian Millington (Author) · Crc Press · Paperback

Ai for Games, Third Edition - Ian Millington

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Synopsis "Ai for Games, Third Edition "

AI is an integral part of every video game and this book helps game developers keep up with the constantly evolving technological advances to create robust AI. The authors draw on their considerable experience and uses case studies from real games to provide a complete reference. Also included are exercises so readers can test their comprehension and understanding of the concepts and practices presented. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. It helps experienced game developers learn new techniques and provides students with a solid understanding of game AI that will help them jumpstart their careers.  

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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

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